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CN1699 Our Business - Guide for Agents
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Engagement With Gamification Elements in a Smoking Cessation App and Short-term Smoking Abstinence: Quantitative Assessment
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Measured and Perceived Exercise Intensity During the Performance of Single-Task, Cognitive-Motor Dual-Task, and Exergame Training: Transversal Study
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Role of Gaming Devices Associated With Internet Gaming Disorder in China: Cross-sectional Study
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A Safe Place to Learn: Peer Research Qualitative Investigation of gameChange Virtual Reality Therapy
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