×
Close
註冊
登入
主页
用户
博客
照片
视频
医学图书S馆
医学图书M馆
医学图书D馆
医学术语
群组
活动
用户工具
用户指南
问答
谁看过我
反馈
语言
English
中文
推广
×
Close
CN1699 Our Business - Guide for Agents
分类
Medical Informatics
3158
Global Medical University
6643
Allergy
1949
Anatomy & Morphology
1774
Andrology
414
Anesthesia & Intensive Care
1524
Anesthesiology
6563
Audiology & Speech-Language Pathology
392
Behavioral Sciences
111
Biochemical Research Methods
8955
Biochemistry & Molecular Biology
36871
Biodiversity Conservation
419
Biology
10994
Biophysics
12407
Biotechnology & Applied Microbiology
10586
Cardiac & Cardiovascular Systems
37676
Cardiovascular & Respiratory Systems
1803
Cell & Tissue Engineering
851
Cell Biology
13078
Chemistry, Analytical
4922
Chemistry, Applied
13850
Chemistry, Medicinal
10342
Chemistry, Multidisciplinary
22625
Clinical Immunology & Infectious Disease
543
Clinical Medicine
10446
Clinical Neurology
19684
Clinical Psychology & Psychiatry
1921
Critical Care Medicine
3936
Dentistry, Oral Surgery & Medicine
16818
Dermatology
8151
Developmental Biology
7935
Ecology
673
Education, Scientific Disciplines
2424
Emergency Medicine
5175
Endocrinology, Metabolism & Nutrition
30193
Engineering, Biomedical
4594
Entomology
530
Environmental Medicine & Public Health
6043
Evolutionary Biology
313
Gastroenterology & Hepatology
14745
General & Internal Medicine
8687
Genetics & Heredity
18826
Geriatrics & Gerontology
6017
Gerontology
387
Health Care Sciences & Services
19889
Health Policy & Services
735
Hematology
6396
Immunology
31399
Infectious Diseases
17023
Integrative & Complementary Medicine
3579
Medical Ethics
1398
Medical Laboratory Technology
433
Medicine, General & Internal
51621
Medicine, Legal
659
Medicine, Research & Experimental
23186
Microbiology
29240
Mycology
0
Nanoscience & Nanotechnology
6758
Neuroimaging
1703
Neurology
6010
Neurosciences
49180
Nursing
11269
Nutrition & Dietetics
9133
Obstetrics & Gynecology
9934
Oncology
64677
Ophthalmology
12418
Optics
6044
Orthopedics
13895
Orthopedics, Rehabilitation & Sports Medicine
2246
Otolaryngology
1840
Otorhinolaryngology
5857
Parasitology
1251
Pathology
6022
Pediatrics
25936
Peripheral Vascular Disease
5745
Pharmacology & Pharmacy
45532
Pharmacology/Toxicology
14808
Physiology
10382
Polymer Science
807
Primary Health Care
993
Psychiatry
25213
Psychology
6105
Psychology, Applied
128
Psychology, Biological
468
Psychology, Clinical
978
Psychology, Developmental
240
Psychology, Educational
176
Psychology, Experimental
179
Psychology, Mathematical
0
Psychology, Multidisciplinary
1765
Psychology, Psychoanalysis
41
Psychology, Social
131
Public Health & Health Care Science
2507
Public, Environmental & Occupational Health
32796
Quantum Science & Technology
0
Radiology, Nuclear Medicine & Imaging
15448
Radiology, Nuclear Medicine & Medical Imaging
9752
Rehabilitation
3432
Remote Sensing
0
Reproductive Biology
3716
Reproductive Medicine
1477
Research/Laboratory Medicine & Medical Technology
5037
Respiratory System
9017
Rheumatology
7347
Social Sciences, Biomedical
1392
Substance Abuse
3195
Surgery
41615
Toxicology
5216
Transplantation
974
Tropical Medicine
314
Urology & Nephrology
16119
Veterinary Sciences
35
Virology
2866
Zoology
0
渠道
JMIR SERIOUS GAMES
364
Medrxiv - Health Informatics
1592
HEALTH INFORMATION MANAGEMENT JOURNAL
29
JMIR MEDICAL INFORMATICS
645
HEALTH AND TECHNOLOGY
354
HEALTH INFORMATION SCIENCE AND SYSTEMS
174
SCI时时刷
search
全部
推荐
+
A Narrative-Gamified Mental Health App (Kuamsha) for Adolescents in Uganda: Mixed Methods Feasibility and Acceptability Study
Background: Many adolescents in Uganda are affected by common mental disorders, but only a few affordable treatment option...
Jmir Serious Games
comment
0
thumb_up
0
Use of Serious Games in Interventions of Executive Functions in Neurodiverse Children: Systematic Review
Background: Serious games (SG) have emerged as promising tools for cognitive training and therapeutic interventions, espec...
Jmir Serious Games
comment
0
thumb_up
0
Application of Gamification Teaching in Disaster Education: Scoping Review
Background: With climate change, the number of natural disasters is increasing globally, and the resulting weather-related...
Jmir Serious Games
comment
0
thumb_up
0
Evaluation of a New Mobile Virtual Reality Setup to Alter Pain Perception: Pilot Development and Usability Study in Healthy Participants
Background: Chronic pain presents a significant treatment challenge, often leading to frustration for both patients and th...
Jmir Serious Games
comment
0
thumb_up
0
Real-Time Digitized Visual Feedback in Exercise Therapy for Lower Extremity Functional Deficits: Qualitative Study of Usability Factors During Prototype Testing
Background: Osteoarthritis is one of the most common degenerative diseases of the musculoskeletal system and can ultimatel...
Jmir Serious Games
comment
0
thumb_up
0
Pulmonary and Physical Virtual Reality Exercises for Patients With Blunt Chest Trauma: Randomized Clinical Trial
Background: Adequate pain relief, early restoration of breathing, and rapid mobilization pose a clinical challenge in pati...
Jmir Serious Games
comment
0
thumb_up
0
Incorporating an Intelligent Tutoring System Into a Game-Based Auditory Rehabilitation Training for Adult Cochlear Implant Recipients: Algorithm Development and Validation
Background: Cochlear implants are implanted hearing devices; instead of amplifying sounds like common hearing aids, this t...
Jmir Serious Games
comment
0
thumb_up
0
Gamified Digital Mental Health Interventions for Young People: Scoping Review of Ethical Aspects During Development and Implementation
Background: Young people are particularly at risk of developing mental health problems, a challenge exacerbated by the COV...
Jmir Serious Games
comment
0
thumb_up
0
Using Digital Art and Attachment Priming in a Web-Based Serious Game to Reduce Pain and Social Disconnection in Individuals With Chronic Pain and Loneliness: Randomized Controlled Trial
Background: Pain is a leading cause of disability around the world and severely impacts quality of life for millions of Am...
Jmir Serious Games
comment
0
thumb_up
0
Effect of Virtual Reality Technology on Attention and Motor Ability in Children With Attention-Deficit/Hyperactivity Disorder: Systematic Review and Meta-Analysis
Background: Attention deficit hyperactivity disorder (ADHD). is one of the common neurodevelopmental disorders in children...
Jmir Serious Games
comment
0
thumb_up
0
Serious Game for the Nursing Assessment of Home-Dwelling Older Adults: Development and Validation Study
Background: The use of serious games (SGs) in nursing education is increasing, with the COVID-19 pandemic significantly ac...
Jmir Serious Games
comment
0
thumb_up
0
Electronic Feedback Alone Versus Electronic Feedback Plus in-Person Debriefing for a Serious Game Designed to Teach Novice Anesthesiology Residents to Perform General Anesthesia for Cesarean Delivery: Randomized Controlled Trial
Background: EmergenCSimTM, is a novel researcher-developed serious game (SG) with an embedded scoring and feedback tool th...
Jmir Serious Games
comment
0
thumb_up
0
The Effect of Young People–Assisted, Individualized, Motion-Based Video Games on Physical, Cognitive, and Social Frailty Among Community-Dwelling Older Adults With Frailty: Randomized Controlled Trial
Background: The aging population highlights the need to maintain both physical and psychological well-being. Frailty, a mu...
Jmir Serious Games
comment
0
thumb_up
0
Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke: Observational Randomized Crossover Pilot Study
Background: Conventional rehabilitation approaches involve therapists simulating various occupational tasks in healthcare ...
Jmir Serious Games
comment
0
thumb_up
0
School Climate and School Identification as Determinants of Internet Gaming Disorder Among Chinese Adolescent Internet Gamers: Cross-Sectional Mediation Study
Background: School climate and school identification are important features of the school environment and potential determ...
Jmir Serious Games
comment
0
thumb_up
0
Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study
Background: Effective inter-professional teamwork is vital for ensuring high-quality patient care, especially in emergency...
Jmir Serious Games
comment
0
thumb_up
0
Sensing In Exergames for Efficacy and Motion Quality: Scoping Review of Recent Publications
Background: Many studies have shown a direct relationship between physical activity and health. It has also been shown tha...
Jmir Serious Games
comment
0
thumb_up
0
Risk Perception and Knowledge Following a Social Game–Based Tobacco Prevention Program for Adolescents: Pilot Randomized Comparative Trial
Background: Adolescence is a critical developmental stage that is particularly vulnerable to the initiation of tobacco use...
Jmir Serious Games
comment
0
thumb_up
0
Home-Based, Low-Intensity, Gamification-Based, Interactive Physical-Cognitive Training for Older Adults Using the ADDIE Model: Design, Development, and Evaluation of User Experience
Background: Declines in physical and cognitive function is a natural biological process, leading to an increased risk of f...
Jmir Serious Games
comment
0
thumb_up
0
Empowering Social Growth Through Virtual Reality–Based Intervention for Children With Attention-Deficit/Hyperactivity Disorder: 3-Arm Randomized Controlled Trial
Background: Attention-deficit/hyperactivity disorder (ADHD) usually begins in childhood and is often accompanied by impair...
Jmir Serious Games
comment
0
thumb_up
0
Exploring Immersive Multimodal Virtual Reality Training, Affective States, and Ecological Validity in Healthy Firefighters: Quasi-Experimental Study
Background: Firefighters face stressful life-threatening events requiring fast decision-making. To better prepare for thos...
Jmir Serious Games
comment
0
thumb_up
0
Gamification in the Design of Virtual Patients for Swedish Military Medics to Support Trauma Training: Interaction Analysis and Semistructured Interview Study
Background: This study explores gamification in the design of virtual patients (VPs) to enhance the training of Swedish mi...
Jmir Serious Games
comment
0
thumb_up
0
Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study
Background: Digital mental health interventions could sustainably and scalably prevent and reduce loneliness in older adul...
Jmir Serious Games
comment
0
thumb_up
0
Effects of Virtual Reality Therapy for Patients With Breast Cancer During Chemotherapy: Randomized Controlled Trial
Background: Breast cancer patients suffer high levels of psychological and physical pain. Virtual reality (VR) may be an a...
Jmir Serious Games
comment
0
thumb_up
0
Game-Based eHealth Interventions for the Reduction of Fatigue in People With Chronic Diseases: Systematic Review and Meta-Analysis
Background: Fatigue is a common and debilitating side effect of chronic diseases, significantly impacting patients’ qualit...
Jmir Serious Games
comment
0
thumb_up
0
Serious Game Development for Public Health: Participatory Design Approach to COVID-19 Quarantine Policy Education
Background: Public health education plays a crucial role in effectively addressing infectious diseases, such as COVID-19. ...
Jmir Serious Games
comment
0
thumb_up
0
The Role of Relevance in Shaping Perceptions of Sleep Hygiene Games Among University Students: Mixed Methods Study
Background: Sleep games are an emerging topic in the realm of serious health game research. However, designing features th...
Jmir Serious Games
comment
0
thumb_up
0
Interactive Serious Game to Teach Basic Life Support Among Schoolchildren in Brazil: Design and Rationale
Cardiovascular diseases are leading causes of death and morbidity worldwide. CPR and early defibrillation significantly en...
Jmir Serious Games
comment
0
thumb_up
0
Impact of Video-Based Error Correction Learning for Cardiopulmonary Resuscitation Training: Quasi-Experimental Study
Background: Video-based error-correction (VBEC) in medical education could offer immediate feedback, promote enhanced lear...
Jmir Serious Games
comment
0
thumb_up
0
Examining the Feasibility, Acceptability, and Preliminary Efficacy of an Immersive Virtual Reality–Assisted Lower Limb Strength Training for Knee Osteoarthritis: Mixed Methods Pilot Randomized Controlled Trial
Background: Knee osteoarthritis (OA) is prevalently causing significant pain, activity limitations, psychological distress...
Jmir Serious Games
comment
0
thumb_up
0
阅读更多
Modal title
×
Modal title
×
分享
登入
Global News and Health Forum
Join Now!
馬上登入
記住我
忘記密碼?
或者使用
Linkedin